Chambers of Xeric progress thread

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Church
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Re: Chambers of Xeric progress thread

Post by Church » Sun Dec 13, 2020 8:17 pm

Brant wrote: Sun Dec 13, 2020 7:58 pm
Raj wrote: Sun Dec 13, 2020 7:17 pm
Iron adam wrote: Wed Nov 18, 2020 8:15 pm PROOF:
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put me in coach
I offered to help and become a dev and he ghosted me. Might happen to you also
Adding more devs would make things take longer, honestly.
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Re: Chambers of Xeric progress thread

Post by Raj » Sun Dec 13, 2020 9:40 pm

Church wrote: Sun Dec 13, 2020 8:17 pm Adding more devs would make things take longer, honestly.
This is debatable. If the bottleneck were reviewing the code then sure you'd probably be right. But I don't think that's where the bottleneck is for CoX, given Mike's writing the code himself from what I can tell.

Not that I'm saying "too slow get more devs". I'd rather see CoX come out and be good next August than be an absolute meme to play a month from now, and if that means Mike's gotta do it himself then that's fair. But it's somewhat undeniable that having more devs on a project makes it go faster, and it's also easier on all of the devs individually. Especially a project like CoX which can be fairly modular to implement.

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The underdog
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Re: Chambers of Xeric progress thread

Post by The underdog » Sun Dec 13, 2020 9:55 pm

Thoby does Great Olm in a day ez
#Justice4Church
#DemoteRyanHeResigned
#capes2presets2k18


Avetar602
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Re: Chambers of Xeric progress thread

Post by Avetar602 » Tue Dec 15, 2020 3:21 am

One day we may have it

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Re: Chambers of Xeric progress thread

Post by Empty » Sun Dec 20, 2020 3:53 pm

almost there guys! a bit more patience
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Re: Chambers of Xeric progress thread

Post by Empty » Sun Dec 27, 2020 7:02 am

im curious if we can do 7:0 olm method on the head phase because our pathing is currently a little bit different from oldschool.
i'd love to know this beforehand! <3
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Re: Chambers of Xeric progress thread

Post by Raj » Sun Dec 27, 2020 10:36 am

Antonio wrote: Sun Dec 27, 2020 7:02 am im curious if we can do 7:0 olm method on the head phase because our pathing is currently a little bit different from oldschool.
i'd love to know this beforehand! <3
If I know pathing well enough it should work still but the click timing will be different since on OSRS you still get like 1-3 tiles movement after attack a boss whereas on here it stops you dead in your tracks, but we’ll have to see

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Re: Chambers of Xeric progress thread

Post by Nickrock234 » Mon Mar 01, 2021 10:13 am

anything new?
Mike wrote:Calling someone a smartass isn't offensive, especially when he's actually being a smartass.

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Re: Chambers of Xeric progress thread

Post by Thierryu1 » Wed Mar 03, 2021 10:04 pm

Nickrock234 wrote: Mon Mar 01, 2021 10:13 am anything new?
Pretty sure Mike said he will focus on NM first. So probably not in a long while
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Re: Chambers of Xeric progress thread

Post by Nickrock234 » Fri Mar 05, 2021 4:24 am

Thierryu1 wrote: Wed Mar 03, 2021 10:04 pm
Nickrock234 wrote: Mon Mar 01, 2021 10:13 am anything new?
Pretty sure Mike said he will focus on NM first. So probably not in a long while
Guess we'll never know what lies below in the chambers. :cry:
Mike wrote:Calling someone a smartass isn't offensive, especially when he's actually being a smartass.

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