The first thing for me to do however, was making sure the testserver was up to date with our current production server. Since the testserver uses the completely reworked OSRS content, it took me some work to integrate the latest production changes (in regards to the halloween event & their rewards, as well as a few minor bugfixes from the last couple of days) into the testserver.
The fact that every single update I currently perform on the production server also needs to be applied to the testserver means I'm doing a a lot of double work. It's manageable, but it also means we're rather limited in regards to the updates we can bring to the production server until we have released the new major update.
In any case, that's all done now, so the testserver currently contains every single feature of our current production server and integrating the testserver changes into production later on should happen seamlessly.
I'll keep you posted on my progress in regards to the bugfixes on this thread
