Projects ive been working on
-
Ktm drip
- Honor Player
- Posts: 87
- Joined: Thu May 16, 2024 2:01 am
Projects ive been working on
Hello gamers, for the last month i've been working on projects that the community has wanted and also projects I believe would help the healthiness of pkh. So the things ive currently been working on are as followed.
Hard Mode Tob, is practically done. The rooms all work very closely to how osrs have theres but I with slightly increased damange multipliers simply due to us having customs, I dont want to make tob 1 for 1 as that will discourage people who want to use there hard worked customs. So for now I have not put any restrictions on gear as hard mode tob will be surprisingly more difficult then people think. What comes with hard mode tob? Well new rewards specific for completing hard mode tob. The holy ornament kit+ Sanguine ornament kit+ sanguine dust. The sanguine dust is used on the lil' zik and allows you to transform into every tob pet exactly how cox one works. The 4 weapons currently have spec effects different two osrs for the same reason been this is a rsps if you want one for one osrs there wouldnt be much point in playing any rsps. Currently the spec effects work as followed. Holy scythe of vitur costs 100% spec and lasts for 10 seconds, for those 10 seconds every 2 game ticks it will heal you 10 prayer points and gives you increased damage for those 10 seconds. Sanguine scythe of vitur currently has a bleed effect for that every game tick it will deal 3 damange to any npc and also has a soulsplit effect as well for those 10 seconds. Holy ghrazi Rapier also has a built in prayer healing same as the holy scythe however this spec lasts for 15 seconds and does a significanly increased damange against all npc's. Finally the holy sanguinesti staff lasts for 15 seconds but also has a soulsplit system built in and stacks with its current healing ability. I want to make completing something like hard mode tob worth it and simply not be just cosmetics.
I have also completed a well of good fortune (i've basically just kept the fountain of heroes as it was but added in the ability to donate items to it) the well will have a scorebored so people who donate will be on the leaderbored (top 10 people that is) currently it accepts bandos/armadyl/all 4 gs and the zaros gs, the 4 corp spirit shields, torva/pernix/virtus/chaotics/vesta/stat weapons/tome of fire, tob gea+weapons, cerb boots+1b tickets. The idea of this is to create a steady item sink and a gold sink overtime to hopefully make everything a little more valuable to complete. Currently the well will require 250b total donated and it will role of 3 events. Tob/cox/nex I am willing to add more events to this within reason however for such a price I wanted to include the most popular events currently. So if currently there was a cox event active the well will then choose tob/nex as the event and they will last for 7 days during that 7 day period you obviously wont be able to donate any items to it. This will also include a safety measure to prevent people accidently donating items to it.
Daily and weekly tasks. Currently for the daily tasks I have made a system easy/hard/elite/master these are there to help improve flexibility in the players game and also help newer players starting off making extra money doing things theyd normally be doing. Elites+masters are by far the most challenging and have given rewards that would compensate that challenge. Daily rewards currently work as followed you must complete all of easy tasks to get a reward same for hards elites and masters, however it does not matter in which order you complete them and there are 5 tasks per difficulty. Weekly tasks follow a slightly different approach. There are currently 10 weekly tasks some are easy some more difficult. You can complete one task and get a reward straight away without needing to complete x amount of tasks you are rewarded straight away. Some include skilling and also pvming.
I have added the remaining clue scroll rewards into the caskets roughly nearly 50 items in total and ofc they are added into the collection log. ( I may have forgotten a few for future ref)
Vote store and donator store. Voting and donating are the two most key components to any rsps. Voting, if there are no incentives to vote people will not vote and with that the game doesnt get advertised. Donating without money coming in the server wouldnt run. The vote store hasnt really had much love in a good while same as the donator store (however if it was up to me id do a lot more with it). Currently there are a lot of partyhats and santa hats that are in the itemId list but never got used so currently i have added all the remaining partyhats into the vote store which are under a system. Start at bronze iron mithril all the way up to gold with gold been the "best" one. Currently you will need to buy the bronze before u can buy the next and so on and so on before you get to the gold partyhat. The dragon/barrows/gold party hat have stats as if we want people voting it should at least be worth more then just a simple cosmetic. Currently the dragon partyhat copys the dragon fullhelm, barrows partyhat follows the guthans full helm and the gold partyhat has the neit faceguard stats which work as a untradeable that goes to the refund box. So if you're a staker pker and a long time voter you will be rewarded permantly. I have made currently 3 new scrolls that will be constantly activatable. Drop rate increase scroll, 1.5 xp scroll and also a slayer task skip scroll. These scrolls are fairly priced and all 3 work on timers, with the purpose to create repetitive voting as well. The DR scrol will increase you DR for 1 hour at 5% and stacks with other DR increases. 1.5 XP this lasts for 30 minutes and will also stack with other xp increases. And a slayer task skip scroll, this scroll will keep your points and streak intacted and will simply skip your task free of charge. For example if you're on a elite task it will give you a new elite task same for hards meds and easy task. The donator store, we also have a lot of remaining santa hats that never got introduced (some are left out for future events) so the remaining santa hats have also been including into the D store with also the partyhat set that are fairly priced with the market. With this I have created a new custom whip. Whip of consistency, the idea is souls and chaos rightly so have been meta since the ice ages and introducing a new custom whip may add to the options people have. The whip has great acc but with a low max hit combined with the unholy comp/whip you'll always hit and pretty hard as well.
The pkhonor point shop. It doesnt matter what you do if its skilling/pvming/pking you get pkhonor points, the same with everything else the shop has been pretty dead for a while with there really been never ever a point in spending your hard earned points. So with this comes a new pkhonor point mystery box. This box has a droptable, common+uncommon and rare rewards these rewards can be from berserker rings/whips/dfs/barrows gear/infinity pieces/chaotics/vls/swh/tof/ring of vig and even the new Barek godsword that can only be obtained from the box. The idea with this is to help improve pking accessibility for everybody and to create value in the pkhonor points. With this also includes 4 new Anger weapons these are decently prices in retro to how many pkh points are sitting on peoples accounts. The anger sword costs 25% spec slightly increased stats to the c rapier. Anger mace Low str bonus but has high acc bonus also costs 25% spec. The anger spear similar to the vesta spear spec cost 50%. my favourite the anger battleaxe this battle axe is the best out of all has a strong spec att and the spec costs 100%. The idea with these weapons are simple something unqiue to us and something other then people using the same spec weps from 2011.
As for now thats it, all of these projects are complete but may need adjustments and community input. Will ad a pole to determine whats good n whats shit. As a final message to close this topic. all the work as of now and future projects are pointless to work on if the the fundamentals arent good. Pkh desperately needs better advertisment ill link my recent post here viewtopic.php?t=88694. We need more active staff the amount of time you see a new player join say the games dead and leave or join and nobody to help is terrible and needs addressing. Promote more helpers mods. Give more people the ability to do things that the game needs.
Thanks
Hard Mode Tob, is practically done. The rooms all work very closely to how osrs have theres but I with slightly increased damange multipliers simply due to us having customs, I dont want to make tob 1 for 1 as that will discourage people who want to use there hard worked customs. So for now I have not put any restrictions on gear as hard mode tob will be surprisingly more difficult then people think. What comes with hard mode tob? Well new rewards specific for completing hard mode tob. The holy ornament kit+ Sanguine ornament kit+ sanguine dust. The sanguine dust is used on the lil' zik and allows you to transform into every tob pet exactly how cox one works. The 4 weapons currently have spec effects different two osrs for the same reason been this is a rsps if you want one for one osrs there wouldnt be much point in playing any rsps. Currently the spec effects work as followed. Holy scythe of vitur costs 100% spec and lasts for 10 seconds, for those 10 seconds every 2 game ticks it will heal you 10 prayer points and gives you increased damage for those 10 seconds. Sanguine scythe of vitur currently has a bleed effect for that every game tick it will deal 3 damange to any npc and also has a soulsplit effect as well for those 10 seconds. Holy ghrazi Rapier also has a built in prayer healing same as the holy scythe however this spec lasts for 15 seconds and does a significanly increased damange against all npc's. Finally the holy sanguinesti staff lasts for 15 seconds but also has a soulsplit system built in and stacks with its current healing ability. I want to make completing something like hard mode tob worth it and simply not be just cosmetics.
I have also completed a well of good fortune (i've basically just kept the fountain of heroes as it was but added in the ability to donate items to it) the well will have a scorebored so people who donate will be on the leaderbored (top 10 people that is) currently it accepts bandos/armadyl/all 4 gs and the zaros gs, the 4 corp spirit shields, torva/pernix/virtus/chaotics/vesta/stat weapons/tome of fire, tob gea+weapons, cerb boots+1b tickets. The idea of this is to create a steady item sink and a gold sink overtime to hopefully make everything a little more valuable to complete. Currently the well will require 250b total donated and it will role of 3 events. Tob/cox/nex I am willing to add more events to this within reason however for such a price I wanted to include the most popular events currently. So if currently there was a cox event active the well will then choose tob/nex as the event and they will last for 7 days during that 7 day period you obviously wont be able to donate any items to it. This will also include a safety measure to prevent people accidently donating items to it.
Daily and weekly tasks. Currently for the daily tasks I have made a system easy/hard/elite/master these are there to help improve flexibility in the players game and also help newer players starting off making extra money doing things theyd normally be doing. Elites+masters are by far the most challenging and have given rewards that would compensate that challenge. Daily rewards currently work as followed you must complete all of easy tasks to get a reward same for hards elites and masters, however it does not matter in which order you complete them and there are 5 tasks per difficulty. Weekly tasks follow a slightly different approach. There are currently 10 weekly tasks some are easy some more difficult. You can complete one task and get a reward straight away without needing to complete x amount of tasks you are rewarded straight away. Some include skilling and also pvming.
I have added the remaining clue scroll rewards into the caskets roughly nearly 50 items in total and ofc they are added into the collection log. ( I may have forgotten a few for future ref)
Vote store and donator store. Voting and donating are the two most key components to any rsps. Voting, if there are no incentives to vote people will not vote and with that the game doesnt get advertised. Donating without money coming in the server wouldnt run. The vote store hasnt really had much love in a good while same as the donator store (however if it was up to me id do a lot more with it). Currently there are a lot of partyhats and santa hats that are in the itemId list but never got used so currently i have added all the remaining partyhats into the vote store which are under a system. Start at bronze iron mithril all the way up to gold with gold been the "best" one. Currently you will need to buy the bronze before u can buy the next and so on and so on before you get to the gold partyhat. The dragon/barrows/gold party hat have stats as if we want people voting it should at least be worth more then just a simple cosmetic. Currently the dragon partyhat copys the dragon fullhelm, barrows partyhat follows the guthans full helm and the gold partyhat has the neit faceguard stats which work as a untradeable that goes to the refund box. So if you're a staker pker and a long time voter you will be rewarded permantly. I have made currently 3 new scrolls that will be constantly activatable. Drop rate increase scroll, 1.5 xp scroll and also a slayer task skip scroll. These scrolls are fairly priced and all 3 work on timers, with the purpose to create repetitive voting as well. The DR scrol will increase you DR for 1 hour at 5% and stacks with other DR increases. 1.5 XP this lasts for 30 minutes and will also stack with other xp increases. And a slayer task skip scroll, this scroll will keep your points and streak intacted and will simply skip your task free of charge. For example if you're on a elite task it will give you a new elite task same for hards meds and easy task. The donator store, we also have a lot of remaining santa hats that never got introduced (some are left out for future events) so the remaining santa hats have also been including into the D store with also the partyhat set that are fairly priced with the market. With this I have created a new custom whip. Whip of consistency, the idea is souls and chaos rightly so have been meta since the ice ages and introducing a new custom whip may add to the options people have. The whip has great acc but with a low max hit combined with the unholy comp/whip you'll always hit and pretty hard as well.
The pkhonor point shop. It doesnt matter what you do if its skilling/pvming/pking you get pkhonor points, the same with everything else the shop has been pretty dead for a while with there really been never ever a point in spending your hard earned points. So with this comes a new pkhonor point mystery box. This box has a droptable, common+uncommon and rare rewards these rewards can be from berserker rings/whips/dfs/barrows gear/infinity pieces/chaotics/vls/swh/tof/ring of vig and even the new Barek godsword that can only be obtained from the box. The idea with this is to help improve pking accessibility for everybody and to create value in the pkhonor points. With this also includes 4 new Anger weapons these are decently prices in retro to how many pkh points are sitting on peoples accounts. The anger sword costs 25% spec slightly increased stats to the c rapier. Anger mace Low str bonus but has high acc bonus also costs 25% spec. The anger spear similar to the vesta spear spec cost 50%. my favourite the anger battleaxe this battle axe is the best out of all has a strong spec att and the spec costs 100%. The idea with these weapons are simple something unqiue to us and something other then people using the same spec weps from 2011.
As for now thats it, all of these projects are complete but may need adjustments and community input. Will ad a pole to determine whats good n whats shit. As a final message to close this topic. all the work as of now and future projects are pointless to work on if the the fundamentals arent good. Pkh desperately needs better advertisment ill link my recent post here viewtopic.php?t=88694. We need more active staff the amount of time you see a new player join say the games dead and leave or join and nobody to help is terrible and needs addressing. Promote more helpers mods. Give more people the ability to do things that the game needs.
Thanks
Last edited by Ktm drip on Thu Aug 06, 2026 5:25 pm, edited 1 time in total.
- Will
- Honor Player
- Posts: 496
- Joined: Wed Jun 29, 2016 2:15 am
- Location: Kree'Arra
Re: Projects ive been working on
Fine with most - Not sold on anger weapons
Don’t like the idea of the new custom either, customs already break most of the new stuff in the game anyways because of how good they are relative to the OSRS items being added.
Don’t like a scroll increasing xp or drop rates either.
Don’t like the idea of the new custom either, customs already break most of the new stuff in the game anyways because of how good they are relative to the OSRS items being added.
Don’t like a scroll increasing xp or drop rates either.
-
Ktm drip
- Honor Player
- Posts: 87
- Joined: Thu May 16, 2024 2:01 am
Re: Projects ive been working on
Anger weapons are meh they were just quick and easy to do figured it would be something new instead of the same yano claws vls people use.Will wrote: Thu Aug 06, 2026 5:25 pm Fine with most - Not sold on anger weapons
Don’t like the idea of the new custom either, customs already break most of the new stuff in the game anyways because of how good they are relative to the OSRS items being added.
Don’t like a scroll increasing xp or drop rates either.
If customs "break" the game relative to osrs content then shouldnt we just make osrs content better instead of copying how osrs do things 1 for 1?
What would be the issue with the scrolls? My thinking is it benefits the player and the server constantly as its repetitive so always a reason to vote.
I can imagine people who are grinding comp capes or 2b xp in all skills ect would buy the scrolls same with drop rate if somebody is on a long grind ect wants that little boost they'd buy the scroll. Unless theres something Im missing
- Iron adam
- Event Coordinator
- Posts: 12176
- Joined: Sun Aug 24, 2014 6:07 am
- Contact:
Re: Projects ive been working on
This all sounds reasonable, but I am curious to see how it actually feels ingame. I don't think Hard Mode ToB should be significantly harder than OSRS, but I am also curious what people who actually do ToB on here and OSRS think. The specs don't sound too OP, but I guess its something that should be tested thoroughly.
Just make sure that there are no conflicts with existing item sources. Like, I think we have some osrs clue items that are currently provided through mystery boxes. Thats not to say that they shouldn't be added, we just need to make sure that its balanced properly. Don't want to add crazy high alch value items to easy/med clues, and don't want to devalue items that are currently only obtained through donations.Ktm drip wrote: Thu Aug 06, 2026 4:40 pm I have added the remaining clue scroll rewards into the caskets roughly nearly 50 items in total and ofc they are added into the collection log. ( I may have forgotten a few for future ref)
Thats hilarious and I love it.Ktm drip wrote: Thu Aug 06, 2026 4:40 pm gold partyhat has the neit faceguard stats which work as a untradeable that goes to the refund box. So if you're a staker pker and a long time voter you will be rewarded permantly.


-
Ktm drip
- Honor Player
- Posts: 87
- Joined: Thu May 16, 2024 2:01 am
Re: Projects ive been working on
It wont be signifcantly harder the rooms n everything follows the same pattern as osrs but lets say there damage mult is 1.20 ours is 1.25 if we made it 1 for 1 like osrs I would restrict all customs and make the rewards be the exact same as well as osrs but I dont think that would be the right way forward. In terms of the specs theyre worse imo then what you get from the tbow imbue kit and last a lot shorter then what the tbow kit does.Iron adam wrote: Thu Aug 06, 2026 5:40 pmThis all sounds reasonable, but I am curious to see how it actually feels ingame. I don't think Hard Mode ToB should be significantly harder than OSRS, but I am also curious what people who actually do ToB on here and OSRS think. The specs don't sound too OP, but I guess its something that should be tested thoroughly.
Just make sure that there are no conflicts with existing item sources. Like, I think we have some osrs clue items that are currently provided through mystery boxes. Thats not to say that they shouldn't be added, we just need to make sure that its balanced properly. Don't want to add crazy high alch value items to easy/med clues, and don't want to devalue items that are currently only obtained through donations.Ktm drip wrote: Thu Aug 06, 2026 4:40 pm I have added the remaining clue scroll rewards into the caskets roughly nearly 50 items in total and ofc they are added into the collection log. ( I may have forgotten a few for future ref)
Thats hilarious and I love it.Ktm drip wrote: Thu Aug 06, 2026 4:40 pm gold partyhat has the neit faceguard stats which work as a untradeable that goes to the refund box. So if you're a staker pker and a long time voter you will be rewarded permantly.
Currently I am unware of any conflicts within the clue items outside of i believe there are like 3 beret hats or something in the d store
Oh the gold partyhat thing also makes me laugh but however i think i could be a great vote incentive for people to go for, for that reason.
-
Korasi2
- Honor Player
- Posts: 207
- Joined: Tue Nov 05, 2013 7:52 pm
Re: Projects ive been working on
i like it 
- Will
- Honor Player
- Posts: 496
- Joined: Wed Jun 29, 2016 2:15 am
- Location: Kree'Arra
Re: Projects ive been working on
Pkers will use whatever the 'Meta' is I dont necessarily think increasing the variety will actually change what weapons are used.Anger weapons are meh they were just quick and easy to do figured it would be something new instead of the same yano claws vls people use.
OSRS purists would say otherwise "powercreep"If customs "break" the game relative to osrs content then shouldnt we just make osrs content better instead of copying how osrs do things 1 for 1?
This one just doesn't feel very "PKH" to me, the slayer skip one sure its very minor - I've played servers where donating/voting had items/rewards like this and there is a reason I didn't stick around very long (or why they didnt last very long). The only real skilling achievements we have is 2b xp we already have xp events pretty frequently. I don't think additional xp bonuses for an xp cap that already doesnt provide any benefits outside of 'status' for skills like hunter, cons, agility, is the way.What would be the issue with the scrolls? My thinking is it benefits the player and the server constantly as its repetitive so always a reason to vote.
I can imagine people who are grinding comp capes or 2b xp in all skills ect. would buy the scrolls same with drop rate if somebody is on a long grind ect. wants that little boost they'd buy the scroll. Unless there's something I'm missing
- Thearlygamer
- Premium Donator
- Posts: 2290
- Joined: Thu Mar 16, 2017 2:56 am
Re: Projects ive been working on
•i like hmt, i dont think it should be as hard, or god forbid harder, than osrs hmt, this is a rsps afterall..
•please no on the angry weapons, they look goofy af and i dont think should be used as a mainhand or spec or anything tbf
•i always found the different versions of phats and santas cringe af, osrs never used them and it reminds me of rsps's from 2006
•i think weekly tasks are great, but daily tasks turn into a lot of FOMO, not a fan at all.
•scrolls create FOMO, but if theyre obtainable via voting (free) then sure let it help the server
•i like the item sink idea with the well
•not to hyped on the new custom whip or new godsword idea, if i HAD to pick 1 of the 2 it'd be a new custom whip though, since we already have a zaros gs that's different than the osrs ancient gs, or maybe just add the ancient gs from osrs?
also just a side note, i hope this isnt something you worked on and full on coded and ready to implement right away, if the larger community were to down vote most of it, wouldnt that be a massive waste of time? I think hashing out the ideas like you've done on this thread is a great FIRST step, then move to actual coding after? Also i hope more people comment their opinions on this, if theyre voting for the "few changes" options.
•please no on the angry weapons, they look goofy af and i dont think should be used as a mainhand or spec or anything tbf
•i always found the different versions of phats and santas cringe af, osrs never used them and it reminds me of rsps's from 2006
•i think weekly tasks are great, but daily tasks turn into a lot of FOMO, not a fan at all.
•scrolls create FOMO, but if theyre obtainable via voting (free) then sure let it help the server
•i like the item sink idea with the well
•not to hyped on the new custom whip or new godsword idea, if i HAD to pick 1 of the 2 it'd be a new custom whip though, since we already have a zaros gs that's different than the osrs ancient gs, or maybe just add the ancient gs from osrs?
also just a side note, i hope this isnt something you worked on and full on coded and ready to implement right away, if the larger community were to down vote most of it, wouldnt that be a massive waste of time? I think hashing out the ideas like you've done on this thread is a great FIRST step, then move to actual coding after? Also i hope more people comment their opinions on this, if theyre voting for the "few changes" options.
Being the best player on PkHonor is hard, I just make it look easy
- Brant
- Developer
- Posts: 4434
- Joined: Tue Aug 12, 2014 3:17 am
Re: Projects ive been working on
this exactlyThearlygamer wrote: Thu Aug 06, 2026 7:31 pm •i like hmt, i dont think it should be as hard, or god forbid harder, than osrs hmt, this is a rsps afterall..
•please no on the angry weapons, they look goofy af and i dont think should be used as a mainhand or spec or anything tbf
•i always found the different versions of phats and santas cringe af, osrs never used them and it reminds me of rsps's from 2006
•i think weekly tasks are great, but daily tasks turn into a lot of FOMO, not a fan at all.
•scrolls create FOMO, but if theyre obtainable via voting (free) then sure let it help the server
•i like the item sink idea with the well
•not to hyped on the new custom whip or new godsword idea, if i HAD to pick 1 of the 2 it'd be a new custom whip though, since we already have a zaros gs that's different than the osrs ancient gs, or maybe just add the ancient gs from osrs?
also just a side note, i hope this isnt something you worked on and full on coded and ready to implement right away, if the larger community were to down vote most of it, wouldnt that be a massive waste of time? I think hashing out the ideas like you've done on this thread is a great FIRST step, then move to actual coding after? Also i hope more people comment their opinions on this, if theyre voting for the "few changes" options.
-
Ktm drip
- Honor Player
- Posts: 87
- Joined: Thu May 16, 2024 2:01 am
Re: Projects ive been working on
This was sorta my take when I started, I wanted to do things that I would generally enjoy doing, and would personally be happy for if they came out. Some of these things were already suggested some were my own and if people wanted it they can have it if not then they don’t it hasn’t costed me anything. A big issue is this is a 30 player rsps at best. It’s been the same game for years with no innovation no nothing and it needs it, it’s lived off its old success from 10 years ago far too long. Every successful rsps have new things there own innovations we’ve had death and custom whips and they were 10 years ago, this whole we need what osrs has, has been the biggest killer to this game. Personally player feedback on things is kind of redundant with the current player base, if this was osrs sure poll things get as much feedback as you can because you’ve got a big audience to appeal to and people who pay membership to have access to the full game. Let’s say hypothetically everything on the list was added and other things I’ve done that’s not on the list. Some people may hate it some may like it. But hypothetically let’s say everything on this list was added and everybody hated everything on this list nothing would change because the audience isn’t big enough for it to matter however if people enjoyed it and then in tern gained players then great it’s helped hasn’t costed me anything which is sort of my point in all. However I’m willing to help and bang out updates consistently some things people won’t like some people will. The whip and the anger weapons are whatever they were just a quick two minute thing I did starting off, but hard mode tob, the well, daily/weekly tasks vote stuff ect would be great for the game and o think it would be a shame if it never got added because of fomo? P.s some of this may sound “sinister” reading back but my personally take it let people who wanna help, help and then when things if they ever do pick up again then start getting more feedback on things poll things appeal to the audience. Also I don’t expect everybody to like everything I wasn’t expecting that my plan id do a lot then people can have the good bits then leave the bad out.Thearlygamer wrote: Thu Aug 06, 2026 7:31 pm •i like hmt, i dont think it should be as hard, or god forbid harder, than osrs hmt, this is a rsps afterall..
•please no on the angry weapons, they look goofy af and i dont think should be used as a mainhand or spec or anything tbf
•i always found the different versions of phats and santas cringe af, osrs never used them and it reminds me of rsps's from 2006
•i think weekly tasks are great, but daily tasks turn into a lot of FOMO, not a fan at all.
•scrolls create FOMO, but if theyre obtainable via voting (free) then sure let it help the server
•i like the item sink idea with the well
•not to hyped on the new custom whip or new godsword idea, if i HAD to pick 1 of the 2 it'd be a new custom whip though, since we already have a zaros gs that's different than the osrs ancient gs, or maybe just add the ancient gs from osrs?
also just a side note, i hope this isnt something you worked on and full on coded and ready to implement right away, if the larger community were to down vote most of it, wouldnt that be a massive waste of time? I think hashing out the ideas like you've done on this thread is a great FIRST step, then move to actual coding after? Also i hope more people comment their opinions on this, if theyre voting for the "few changes" options.