Mobile client for Android released in public beta

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Uim killerb
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Re: Mobile client for Android released in public beta

Post by Uim killerb » Tue Jul 21, 2026 2:08 pm

Uim killerb wrote: Tue Jul 21, 2026 2:08 pm
Mike wrote: Tue Jul 21, 2026 12:43 pm
Uim killerb wrote: Tue Jul 21, 2026 11:17 am that might be it it an old samsung glaxy somethiung might need a update havent used it in a few years
Any idea what version? We tested it on a Samsung Galaxy S10 from 2019 and it worked perfectly. That smartphone is stuck on Android 12 and can no longer receive any updates, but it supports the mobile PkHonor client just fine.

The mining bug is also present in the runelite client, so that's a confirmed bug.

Is it possible for you to share a screenshot of the black water and trees at skilling? Might give us an idea what's going on.
And does the game appear to run smoothly, or does it have a low (or super low) framerate and constantly stutter?
Image

the model is galaxy s20

it might be stutter i was trying vorkath but sometimes i felt like it didnt registrate my click and had to click multiple times
https://imgur.com/a/Lnok4Vu

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Mike
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Re: Mobile client for Android released in public beta

Post by Mike » Tue Jul 21, 2026 2:15 pm

Uim killerb wrote: Tue Jul 21, 2026 2:08 pm
Uim killerb wrote: Tue Jul 21, 2026 2:08 pm
Mike wrote: Tue Jul 21, 2026 12:43 pm

Any idea what version? We tested it on a Samsung Galaxy S10 from 2019 and it worked perfectly. That smartphone is stuck on Android 12 and can no longer receive any updates, but it supports the mobile PkHonor client just fine.

The mining bug is also present in the runelite client, so that's a confirmed bug.

Is it possible for you to share a screenshot of the black water and trees at skilling? Might give us an idea what's going on.
And does the game appear to run smoothly, or does it have a low (or super low) framerate and constantly stutter?
Image

the model is galaxy s20

it might be stutter i was trying vorkath but sometimes i felt like it didnt registrate my click and had to click multiple times
https://imgur.com/a/Lnok4Vu
Thank you. Do you also see the black trees and water at the premium skilling zone? Just to verify it isn't just in the regular skilling zone.

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Uim killerb
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Re: Mobile client for Android released in public beta

Post by Uim killerb » Tue Jul 21, 2026 2:17 pm

Mike wrote: Tue Jul 21, 2026 2:15 pm
Uim killerb wrote: Tue Jul 21, 2026 2:08 pm
Uim killerb wrote: Tue Jul 21, 2026 2:08 pm
Image

the model is galaxy s20

it might be stutter i was trying vorkath but sometimes i felt like it didnt registrate my click and had to click multiple times
https://imgur.com/a/Lnok4Vu
Thank you. Do you also see the black trees and water at the premium skilling zone? Just to verify it isn't just in the regular skilling zone.
also happends at home with the trees but also crates and bank booth and things like that

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Uim killerb
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Re: Mobile client for Android released in public beta

Post by Uim killerb » Thu Jul 23, 2026 10:47 am

did you fix it cause now it not like that anymore @Mike

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Mike
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Re: Mobile client for Android released in public beta

Post by Mike » Thu Jul 23, 2026 7:37 pm

Uim killerb wrote: Thu Jul 23, 2026 10:47 am did you fix it cause now it not like that anymore @Mike
No, I don't think I changed anyting, but thank you for letting me know :D

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Uim killerb
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Re: Mobile client for Android released in public beta

Post by Uim killerb » Fri Jul 24, 2026 6:52 am

seems i had more then 1 update to do had like 5 in a row for some reason instead of 1.
a option to scale up the hub would be lovely .
also potion timer is under the tabs in the right corner if we could move it down a bit

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Mike
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Re: Mobile client for Android released in public beta

Post by Mike » Fri Jul 24, 2026 3:22 pm

Uim killerb wrote: Fri Jul 24, 2026 6:52 am seems i had more then 1 update to do had like 5 in a row for some reason instead of 1.
a option to scale up the hub would be lovely .
also potion timer is under the tabs in the right corner if we could move it down a bit
Oh, right, I guess I accidentally published my bugfixes. So that system works, nice.

One of the bugfixes I (accidentally) published was indeed for the textures, but I wasn't sure if it would work. Looks like it did. Thanks for clarifying!

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Uim killerb
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Re: Mobile client for Android released in public beta

Post by Uim killerb » Fri Jul 24, 2026 3:38 pm

thats great

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Re: Mobile client for Android released in public beta

Post by Uim killerb » Fri Jul 24, 2026 8:55 pm

clue arrows dosent show
when click prayer it change overhead but dosent show that you clicked one b4 doing another interactien

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