RuneLite client released in beta
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Tangible
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Re: RuneLite client released in beta
Clue step :
11 degrees 45 minutes North, 38 degrees 31 minutes East
North of Ectofunctus
Teleport to Port Phasmatys. Run North.
The ecto barrier in Port Phasmatys doesn't work!
11 degrees 45 minutes North, 38 degrees 31 minutes East
North of Ectofunctus
Teleport to Port Phasmatys. Run North.
The ecto barrier in Port Phasmatys doesn't work!



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Nazuths
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Tangible
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Re: RuneLite client released in beta
In TOB loot screen zero option to sent loot to bank, have to opt for inventory. The 3 tobs w/o banking / looting challenge make you force drop your loot.
99% sure before runelite there was a banking option on loot interface
99% sure before runelite there was a banking option on loot interface



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Nazuths
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Re: RuneLite client released in beta
I don't believe there used to be a banking option but it would be a good suggestionTangible wrote: Mon Jul 13, 2026 9:53 pm In TOB loot screen zero option to sent loot to bank, have to opt for inventory. The 3 tobs w/o banking / looting challenge make you force drop your loot.
99% sure before runelite there was a banking option on loot interface


- Monys
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Re: RuneLite client released in beta
Just code it in brotherNazuths wrote: Mon Jul 13, 2026 11:28 pmI don't believe there used to be a banking option but it would be a good suggestionTangible wrote: Mon Jul 13, 2026 9:53 pm In TOB loot screen zero option to sent loot to bank, have to opt for inventory. The 3 tobs w/o banking / looting challenge make you force drop your loot.
99% sure before runelite there was a banking option on loot interface

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Re: RuneLite client released in beta
No uMonys wrote: Wed Jul 15, 2026 12:50 amJust code it in brotherNazuths wrote: Mon Jul 13, 2026 11:28 pmI don't believe there used to be a banking option but it would be a good suggestionTangible wrote: Mon Jul 13, 2026 9:53 pm In TOB loot screen zero option to sent loot to bank, have to opt for inventory. The 3 tobs w/o banking / looting challenge make you force drop your loot.
99% sure before runelite there was a banking option on loot interface
- Monys
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Re: RuneLite client released in beta
Now now son, let's get you a cookie

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Nazuths
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Re: RuneLite client released in beta
Bit of a niche issue, when your client loads the map, and there are players in your current plane, they appear invisible until they move again, or if you relog yourself.
This can be extremely bothersome in PvP (say you freeze a player, you move to the player, map loads, player is invisible)
Not necessarily a bug but, would it be possible to make the message of players logging in/out persistent like it is on the regular client?
A very minor one, mostly just convenience and what we're used to but, whenever you log out, the client moves to the center of the screen, instead of staying in place as it is now
This can be extremely bothersome in PvP (say you freeze a player, you move to the player, map loads, player is invisible)
Not necessarily a bug but, would it be possible to make the message of players logging in/out persistent like it is on the regular client?
A very minor one, mostly just convenience and what we're used to but, whenever you log out, the client moves to the center of the screen, instead of staying in place as it is now


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Slbtg
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Re: RuneLite client released in beta
character dissapears while mining
- Iron adam
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Re: RuneLite client released in beta
specifically happens with pickaxes that use the newer animation (dragon pick and inferno adze). Bronze through rune and sacred clay work fine as they use the old animation

