RuneLite client released in beta

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Mike
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Re: RuneLite client released in beta

Post by Mike » Mon Jun 29, 2026 9:48 pm

Kaymahn1 wrote: Mon Jun 29, 2026 9:39 pm
Mike wrote: Mon Jun 29, 2026 9:20 pm
@Kaymahn1 Can you give me some more information about these bugs, because I don't know what you mean by "all skilling masters" (and what would appear wrong about them) and I can't see any differences between the interfaces we use in the old client vs RuneLite:
  • Skilling master NPC's are wrong
  • Smelting bar interface is wrong
  • Tan hide interface is wrong
  • Fletching logs interface is wrong
  • Amethyst crafting interface is wrong
-The skilling masters from who you buy 2b skilling capes from are wielding odd items and have missing limbs
Spoiler: show
skillingmaster.png
All of the interfaces are now working correctly (When I looked this morning they displayed incorrect images)
Thanks for the clarification, I'll make sure to fix the skilling masters!

And thank you for verifying the interfaces now work correctly. Probably was caused by the same bug as a lot of other items that didn't have correct colors.

Nazuths
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Re: RuneLite client released in beta

Post by Nazuths » Mon Jun 29, 2026 10:20 pm

Teleport interfaces have different icons on the spellbook:
Spoiler: show
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Regular client
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Regular client
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Regular client
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Kaymahn1
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Re: RuneLite client released in beta

Post by Kaymahn1 » Mon Jun 29, 2026 11:51 pm

~Wearing Dagon hai hat makes head go invisible
~Slayer master portal @ skilling zone is missing its wooden frame
~Lumbridge castle north staircase is now working, but you can still not go up the southern staircase
~Box traps, bird snares and rabbit snares appear as null when noted
~You can click through the combat options tab (Resizable client/fullscreen when tabs are in a single line)
~Slayer points total is cut off in the slayer rewards interface
~Zulrah portal is missing @ premium island
~Black pickaxe and infernal pickaxe are missing mining animation

Kaymahn1
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Re: RuneLite client released in beta

Post by Kaymahn1 » Tue Jun 30, 2026 1:33 pm

~Vanguards do not spawn when you enter the room
~Olm's sphere special attack is invisible

~Maiden is missing attack animations *2nd run maiden is not attacking me at all*
~Healthbar percentages are bugged/missing @ TOB
Spoiler: show
Bloat+healthbar.png
~Bloat's attack, death and movement animations are missing
~Verzik's throne/treasure room staircase is bugged
Spoiler: show
throne.png
~Serpentine + magma blowpipe missing animation
~Buggy floor tiles when moving camera- Edgeville around max hit dummys + olm room
Spoiler: show
Floortile.png
~Yellow flashing arrow is missing above kebbits that are caught using a falcon
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Uim killerb
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Re: RuneLite client released in beta

Post by Uim killerb » Tue Jun 30, 2026 2:37 pm

am i the only one that cant see ground text above items on floor ?

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Mike
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Location: Belgium

Re: RuneLite client released in beta

Post by Mike » Tue Jun 30, 2026 8:55 pm

The following bugs have now been fixed in the latest RuneLite client release (or should be fixed anyway), make sure you have restarted your client and it shows "v336" in the bottom right of the login screen:
  • The skilling masters from who you buy 2b skilling capes from are wielding odd items and have missing limbs
  • Wearing Dagon hai hat makes head go invisible
  • Slayer master portal @ skilling zone is missing its wooden frame
  • Box traps, bird snares and rabbit snares appear as null when noted
  • You can click through the combat options tab (Resizable client/fullscreen when tabs are in a single line)
  • Slayer points total is cut off in the slayer rewards interface
  • Zulrah portal is missing @ premium island
  • Black pickaxe and infernal pickaxe are missing mining animation
  • Olm's sphere special attack is invisible (not sure if fixed, needs verification)
  • Serpentine + magma blowpipe missing animation
Lumbridge South staircase will be fixed in the next server update.

We'll see about trying to fix the rest of the reported bugs in the next couple of days/weeks.

Kaymahn1
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Re: RuneLite client released in beta

Post by Kaymahn1 » Tue Jun 30, 2026 9:44 pm

Mike wrote: Tue Jun 30, 2026 8:55 pm
  • Wearing Dagon hai hat makes head go invisible
  • Olm's sphere special attack is invisible (not sure if fixed, needs verification)
-Dagon hai hat still makes my head invisible
-Olms sphere attack is still invisible

Tangible
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Re: RuneLite client released in beta

Post by Tangible » Wed Jul 01, 2026 2:01 am

With GPU Mode Enabled, xp tab open, unlock fps option enabled, xp drops move 2-3 times quicker than normal, this doesn't happen on OSRS
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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Wed Jul 01, 2026 3:27 pm

I get like 7 fps on pkhonor runelite 117HD plugin. I get 60 fps no problem on osrs on max settings, so i know my machine is more than capable of it. there must be something wrong with the plugin
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Iron adam
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Re: RuneLite client released in beta

Post by Iron adam » Wed Jul 01, 2026 6:29 pm

using a preset leaves your character visually in the gear you had before. teleporting then makes you invisible

Spoiler: show
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