Attack like wrote: Fri Jul 31, 2026 4:13 am
CC tab has also disappeared ...
To bring some insight on this bug, that's only when you're in resizable mode and when "modern side panel style" is toggled off in settings. You see it at all time in fixed and you see it in resizable when Modern side panel style is enabled.
Also, minor visual thing, but the overall look of the older side panel style that we get when we keep the previously mentioned setting toggled off looks kind of scuffed or poorly cut. I looks like it has been quickly cut in Microsoft Paint or Photoshop directly from an OSRS image and used as side panel image. Not sure if that was already a thing before but I just now noticed it so I assumed it wasn't.
Poorly cut side panel image:
Also, when the bank or ::settings or any window is opened, we can click off the bank or the opened window on the ground or NPC hitbox on the left or on top of the window, but we can't click anything in the background on the right side or under the opened window. Unless we click super right or far bottom!
Another visual bug: I like using "mouse tooltip when hovering" from ::settings. It allows me to not think about hitboxes everywhere since it shows the tooltip if I'm on the NPCs' or item's hitboxes. Now, sometimes when you hover over an item, the tooltip overlay has a transparent background reflecting the landscape and it's hard to read. It seems to be fine when the clickable things you hover over to trigger the tooltip overlay is in the landscape, like the bank booths, bankers, NPCs etc. However, it seems to turn transparent and weird as soon as the tooltip overlay appears OVER the inventory, the minimap and it's orbs or the chatbox. (Basically over other overlays). When it doesn't show over another overlay, it is a bit transparent and we still see what's behind the "hover tooltip", but when it appears over the side panel, minimap and chatbox, it feels like like it decreases the opacity of the background rectangle of the tooltip overlay and you see whatever's supposed to be hidden behind the side panel (inv), chat box and minimap.
Here's a picture showing how it looks over game interface and over inventory interface...
You can clearly see the normal opacity of the overlay allowing use to see behind it ever so slightly when it shows over regular game landscape, but on the inventory, it's like the brick wall of the varrock castle area has brightness on x2, like the tooltip has minus opacity lol.
At COX: Don't exactly know which layout, but there's at least one in which Vespula is bugged. We click on the Portal after Vesp drops and it drags us all the way to the side of the portal and gets us stuck in a place that is not normally accessible. We can get unstuck by following someone who didnt get stuck. But, if we want to be able to attack the portal, we have to click on a specific tile (the left tile of the two right in front of the portal) BEFORE attacking it.
At TOB: Quite a few tiles are unaccessible in front of the Maiden (first room) as if there are invisible obstacles preventing us to stand on the tiles. That was the case before the release of the new official Runelite client today. However a new bug appeared with the new official Runelite. In the same room, the nylos that spawn never reach the Maiden. ALL OF THEM. So we don't have to stop attacking the maiden ever and it lead to me recording a few personal best times for this room as Maiden never healed.