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Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 1:19 am
by Will
Client does not "remember" the setting to 'split private chat' to make pms appear above chat box vs within chat box

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 2:23 am
by Iron podge
Bugs that seem to still be getting worked out aside, good job guys. Congrats. Thanks to those who have helped test

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 2:29 am
by Iron adam
Many players are still reporting that they cannot wear their GM CA helmets because of the gauntlet CAs being released.

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 2:33 am
by Eastereggs
Wonderful gracias

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 3:44 am
by Hunkofman
Iron adam wrote: Fri Jul 31, 2026 2:29 am Many players are still reporting that they cannot wear their GM CA helmets because of the gauntlet CAs being released.
im upset..

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 4:13 am
by Will
CC tab has also disappeared ...
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Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 5:23 am
by Hunkofman
any tips how to make this client not so laggy? the older client was fine now i have delays and not very responsive on clicks. some help would be appreciated.

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 6:39 am
by Tom061202
Attack like wrote: Fri Jul 31, 2026 4:13 am CC tab has also disappeared ...
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To bring some insight on this bug, that's only when you're in resizable mode and when "modern side panel style" is toggled off in settings. You see it at all time in fixed and you see it in resizable when Modern side panel style is enabled.

Also, minor visual thing, but the overall look of the older side panel style that we get when we keep the previously mentioned setting toggled off looks kind of scuffed or poorly cut. I looks like it has been quickly cut in Microsoft Paint or Photoshop directly from an OSRS image and used as side panel image. Not sure if that was already a thing before but I just now noticed it so I assumed it wasn't.

Poorly cut side panel image:
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Also, when the bank or ::settings or any window is opened, we can click off the bank or the opened window on the ground or NPC hitbox on the left or on top of the window, but we can't click anything in the background on the right side or under the opened window. Unless we click super right or far bottom!

Another visual bug: I like using "mouse tooltip when hovering" from ::settings. It allows me to not think about hitboxes everywhere since it shows the tooltip if I'm on the NPCs' or item's hitboxes. Now, sometimes when you hover over an item, the tooltip overlay has a transparent background reflecting the landscape and it's hard to read. It seems to be fine when the clickable things you hover over to trigger the tooltip overlay is in the landscape, like the bank booths, bankers, NPCs etc. However, it seems to turn transparent and weird as soon as the tooltip overlay appears OVER the inventory, the minimap and it's orbs or the chatbox. (Basically over other overlays). When it doesn't show over another overlay, it is a bit transparent and we still see what's behind the "hover tooltip", but when it appears over the side panel, minimap and chatbox, it feels like like it decreases the opacity of the background rectangle of the tooltip overlay and you see whatever's supposed to be hidden behind the side panel (inv), chat box and minimap.

Here's a picture showing how it looks over game interface and over inventory interface...
You can clearly see the normal opacity of the overlay allowing use to see behind it ever so slightly when it shows over regular game landscape, but on the inventory, it's like the brick wall of the varrock castle area has brightness on x2, like the tooltip has minus opacity lol.
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At COX: Don't exactly know which layout, but there's at least one in which Vespula is bugged. We click on the Portal after Vesp drops and it drags us all the way to the side of the portal and gets us stuck in a place that is not normally accessible. We can get unstuck by following someone who didnt get stuck. But, if we want to be able to attack the portal, we have to click on a specific tile (the left tile of the two right in front of the portal) BEFORE attacking it.

At TOB: Quite a few tiles are unaccessible in front of the Maiden (first room) as if there are invisible obstacles preventing us to stand on the tiles. That was the case before the release of the new official Runelite client today. However a new bug appeared with the new official Runelite. In the same room, the nylos that spawn never reach the Maiden. ALL OF THEM. So we don't have to stop attacking the maiden ever and it lead to me recording a few personal best times for this room as Maiden never healed.

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 6:44 am
by Tom061202
Hunkofman wrote: Fri Jul 31, 2026 5:23 am any tips how to make this client not so laggy? the older client was fine now i have delays and not very responsive on clicks. some help would be appreciated.
My computer isn't so good, so that happened to me too.

1. Deactivate "117 HD" on Runelite all together.
2. Activate "GPU" settings for the game not to be too ugly and, in that settings section of Runelite, make sure you don't increase "Draw distance" as it seems it's the setting that impacts less powerful systems more easily and, if needed, turn off Vsync all together which shouls be at "adaptive" by default.

Doing those changes provided me with even better click response time and overall fluidity in resizable mode than what the old client ever did!

Hope it helped.

Re: 30 July Updates: RuneLite, mobile and web clients

Posted: Fri Jul 31, 2026 7:27 am
by Tom061202
I just found a few other bugs.

Any time you log out and then close the client, the next time you open it, you got to reactivate "Toggle Split Private Chat" to have your private chats in Cyan color on top of the chatbox instead of red inside the chatbox.

Also, if you do not have "Modern side panel style" toggled on in the ::settings, when you have your inventory opened and click the inventory icon to close it (or prayer tab opened and click on the prayer icon to close it), it doesn't only hide inventory, it hides the buttons to open the tabs as well and you have to go to settings to toggle on the modern style and open your inventory back up before turning back to the older panel style and see your tabs again.

Last one: If you X log instead of logging out and then closing the program, you will have to toggle the modern side panel style setting back on if you had it toggled on before the X log. X log without logging out apparently reverts that setting to default which is old style side panel. (And of course the Toggle Split Private chat will also have to be toggled back on on X log, but that's also the case when you log out normally before closing the program).

Any other settings that I had personally changed from default seem to be kept in that scenario.