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Re: 24 June Updates: CoX and ::shops QoL

Posted: Thu Jun 25, 2026 12:31 am
by Iron podge
Good to see an update. Honestly shout out to @Khilla and @Iron adam for keeping the wheels turning lately. I don't play a whole lot but they're the ones I consistently see playing. If I am missing someone on a different time zone I apologize.

Re: 24 June Updates: CoX and ::shops QoL

Posted: Fri Jun 26, 2026 6:28 am
by Chlor
Image

Re: 24 June Updates: CoX and ::shops QoL

Posted: Sun Jun 28, 2026 1:59 pm
by Isaac
Very exciting news. However, I would add that if we are to recover as a server we will need to see consistent updates being scheduled, perhaps a roadmap?

I fully believe in the team and do not want to see this glimmer of hope fade out prematurely!

Re: 24 June Updates: CoX and ::shops QoL

Posted: Sun Jun 28, 2026 6:42 pm
by Brant
Isaac wrote: Sun Jun 28, 2026 1:59 pm Very exciting news. However, I would add that if we are to recover as a server we will need to see consistent updates being scheduled, perhaps a roadmap?

I fully believe in the team and do not want to see this glimmer of hope fade out prematurely!
Well, I can assure you the next thing that comes out will be worth it, even though its been 3 years in the making

Re: 24 June Updates: CoX and ::shops QoL

Posted: Thu Jul 02, 2026 12:38 am
by Tom061202
Brant wrote: Sun Jun 28, 2026 6:42 pm
Well, I can assure you the next thing that comes out will be worth it, even though its been 3 years in the making
Are we talking TOA and group Ironman here by any chance? ;p

Anyway, came on that post to bring your attention to one of those Cox QOL update. I know many weren't working properly at first and are fixed now. However there's still one not working: We still can't hit the bigger mutadiles while it's walking over to the tree to heal!!

Good work, guys!