Devious mind wrote:One of the reason why I don't want it to be in the wild is because Death's have a massive advantage there. They don't need to worry about getting Pk'ed in wild and furthermore there's are many deaths in-game already which makes it even more pointless to place them in wild.
Devious mind wrote:One of the reason why I don't want it to be in the wild is because Death's have a massive advantage there. They don't need to worry about getting Pk'ed in wild and furthermore there's are many deaths in-game already which makes it even more pointless to place them in wild.
Ain wrote:They should be for premium members only and not donators, there would be a little bit less traffic in the zone which would be good.
You should make it so to get to glacors you have to make a portal in your house, perhaps it requires 99 construction? So as to futher narrow down who can actually go to glacors.
And please for the love of god don't be lazy with the drop table, add more then just boots. Add other little items so you still make steady income regardless if you get boots or not.
Also, make it so it could either be communal or singular based on the portal you go into. Make it so everyone can go into YOUR own portal. If they go in they can kill them with you, as long as they are premium like Ain said.
Devious mind wrote:One of the reason why I don't want it to be in the wild is because Death's have a massive advantage there. They don't need to worry about getting Pk'ed in wild and furthermore there's are many deaths in-game already which makes it even more pointless to place them in wild.
What are you trying to say? That deaths can't attack monsters in the wildy?
Glacors won't be in wildy, you would have to go through the wildy. This means they could walk through the wildy without a chance of getting attacked, go into the glacors cave and camp glacors (because they are not in wildy)
Ruler wrote:
Glacors won't be in wildy, you would have to go through the wildy. This means they could walk through the wildy without a chance of getting attacked, go into the glacors cave and camp glacors (because they are not in wildy)
feels like a nice bottleneck trap for pkers but its no different than trying to make your way to wild wyrms or miths or anything like that i dont care where they are placed as long as we get them soon c:
Devious mind wrote:One of the reason why I don't want itGlacor Cave to be in the wild is because Death's have a massive advantage there. They don't need to worry about getting Pk'ed in wild and furthermore there's are many deaths in-game already which makes it even more pointless to place themGlacor Cave in wild.
Mike wrote:(but the cave itself will not be part of the wilderness either way)
Hmm? Mb maybe you interpreted it wrongly, edited.
Bill Gates wrote:“I choose a lazy person to do a hard job. Because a lazy person will find an easy way to do it.”
As someone stated earlier, people could always just be a transformed played or use a greegree, easter ring, ring if stone, etc to get into the cave but it takes up some inventory space to do. It would be a safe way with less kills but they wouldn't have to worry about being attacked outside the glacor cave.